A curated collection of projects showcasing my experience in software development, game design, UI/UX, and data-driven applications.
Educational 3D Unity game for elementary students that makes arithmetic fun. Players collect pizza slices, solve randomized (+, –, ×, ÷) problems, and unlock a treasure chest finale with a pizza tornado effect.
Award-winning browser game featuring collision physics, power-ups, animations, and dynamic scoring.
Modern Minesweeper with themes, smooth UX, three difficulty presets, first-click safety, and clean status tracking — built with pure Java Swing/AWT (no external libraries).
JavaFX calculator supporting large integers without using the BigInteger class.
A tiny, fast terminal game in C where you battle the computer in 5 quick rounds. Clean structure, minimal dependencies, and a final score tracker.
Tiny terminal Tic-Tac-Toe you can compile and play instantly. You are X, the computer is O, with input validation and a simple CPU that picks the first open cell.
Command-line Java app using Open-Meteo API to display weekly and hourly weather data.
Educational Python game that improves color recognition through randomized challenges.
Java GUI system implementing OOP concepts and design patterns for users, admins, and delivery.
Classic Java Swing game with paddle-controlled ball and brick collision logic.